Games

Building Virtual World

Building Virtual World is a project based course at Entertainment Technology Center at Carnegie Mellon University. The course trains students to do agile game development with a small team of 5 people. The projects are usually done in 1-3 weeks. The course trains students' abilities to teamwork, time management and creativity.

BVW R2_Awaken the Spring

   

A interactive art project done at ETC CMU.
Platform: Kinect
Game Engine: Unity3D
Production Time: 2 Weeks
My role:Producer, Designer, Concept artist, 2D Artist, Animator.
My Job: 
I designed the interactive experience, and produced all 2D visual assets and animations in the project. I was also the producer of this project.

BVW Lightning Round_Stab





A Google Tango game done at ETC CMU.
Platform: Google Tango
Game Engine: Unity 3D
Production Time: One Week
My role: Concept artist, 2D Artist.
My Job: 
I designed all visual assets and illustrations in the game, and I textured all 3D models and environments.


BVW Round 4_Brothers of the Storm

A PS Move game done at ETC CMU.
Platform: PS Move
Game Engine: Unity 3D
Production Time: Three Weeks
My role: Concept artist, 2D Artist, VFX Artist.
My Job: 
I storyboarded the story and visual guide for the game.
I designed and made all visual assets and illustrations in the game, and I animated all of the in-game cut-scenes in After Effects.


BVW Round 5_Circle


A mute-players mobile game.
Platform: Smart Phones, HTML5
Game Engine: Unity 3D
Production Time: Three Weeks
My role: Concept artist, 2D Artist, VFX Artist.
My Job: 
I designed the art/game concept and made all 2D visual assets, animations and VFX.